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For general installation instructions, follow this guide.
While trying to get Titan Quest: Immortal Throne running on my son's computer, I ran into a number of debug problems. To fix the first, related to libudev.so.0 (install libgudev1
if it's not already installed):
sudo ln -s /usr/lib/libgudev-1.0.so.0 /usr/lib/libudev.so.0
If your application is 64-bit, then run the following:
sudo ln -s /usr/lib64/libgudev-1.0.so.0 /usr/lib64/libudev.so.0
The other errors were as follows. Most, if not all of them, relate to sound.
err:module:load_builtin_dll failed to load .so lib for builtin L"winepulse.drv": libpulse.so.0: cannot open shared object file: No such file or directory err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv": libasound.so.2: cannot open shared object file: No such file or directory err:mmdevapi:DllGetClassObject Driver initialization failed err:ole:apartment_getclassobject DllGetClassObject returned error 0x80004005 err:ole:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x1 err:dsound:get_mmdevenum CoCreateInstance failed: 80004005
The problem is that Titan Quest is a 32-bit application, whereas the WINE-PulseAudio system is 64-bit. That's why sound doesn't work. To fix it, install the required 32-bit libraries:
sudo yum install pulseaudio-libs.i686
Firewall
I also found that firewalld was blocking multiplayer connections. To allow for LAN games, open firewalld
(search for firewall
in GNOME), switch to the Protocols tab, and add udp
as a protocol. To make this change permanent, go to the Options menu and select Runtime to Permanent.